por Ber | Abr 22, 2026 | Uncategorized
There is a creative director at every major platform who has never attended a briefing, never presented work to a client, and never once defended a creative decision in a meeting. They donât have a portfolio or an opinion about typography. They donât drink flat whites or wear interesting glasses. They work twenty-four hours a day, in seventeen time zones simultaneously, and their performance review is updated in real time.
The algorithm has been the real creative director for several years now. We are only beginning to admit it.
How the Algorithm Earns Its Title
Creative direction, as traditionally understood, is the set of decisions that determine what gets made, how it looks, what it says, and who it speaks to. For most of the twentieth century, these decisions were made by human beings with strong opinions and expensive haircuts, usually in conversation with a brand team and a strategy document and a brief that was already compromised before the first meeting.
The algorithm makes those same decisions now, just faster and without the haircut. It determines which content format a brand should use based on what currently receives preferential distribution. It decides the optimal video length â not what the story requires, but what the platform will promote. It sets the tone, implicitly, by rewarding certain emotional registers and suppressing others. Content that generates outrage, awe, or intense relatability gets amplified. Content that is merely beautiful, or subtle, or intelligent without being immediately legible, disappears into the feed like a stone into still water.
Every brand manager who has ever been told by their social media team that âwe need to be doing Reels because thatâs what the algorithm pushes right nowâ has experienced a creative direction conversation. They just werenât told to call it that. The algorithm issued a brief. The team executed it. The brand followed.
The Creative Who Serves the Machine
Watch how a typical social media content team operates today and you will see an organizational structure that is, in functional terms, a service relationship with the platform algorithm. The editorial calendar is built around what formats are currently being promoted. The copy length is calibrated to platform-specific character limits and drop-off rates. The visual style migrates toward whatever is currently performing in the niche, because the analytics dashboard is updated daily and the pressure to show reach metrics is updated quarterly.
This is not a failure of creativity. It is a rational response to incentive structures. If the algorithm rewards a certain format, producing that format is not selling out â it is good business. The question is what happens to the rest of the creative capacity in the room: the instincts that donât optimize for immediate engagement, the ideas that take time to work, the campaigns that reward sustained attention rather than the first-scroll reflex.
Those ideas still exist. They just donât get the budget, because the performance report â which the ego KPIs are built from â rewards what the algorithm rewarded last quarter, not what the brand strategy requires over the next three years.
The creative of the future, as we like to discuss in panels, will be someone who knows how to work alongside AI tools and maintain human instinct simultaneously. That may be true. But the more immediate challenge is working alongside the platform algorithm, which is not a tool you use â itâs a director you report to, whether youâve agreed to those terms or not.
When Everyone Listens to the Same Director
Here is what happens when every brand in a category takes its creative direction from the same algorithm: the category converges. The formats homogenize. The aesthetic flattens. The tone drifts toward whatever emotional register the platform is currently amplifying, which tends toward extremes â very funny, very inspirational, very angry â because extremes generate the engagement signals the algorithm uses to decide what to promote.
This is already visibly happening. Spend an afternoon scrolling through the brand content of any major consumer category and you will see the same video structure: hook in the first three seconds, build, twist, call to action. You will see the same color palette drift. You will hear the same audio conventions. The only brands that escape this convergence are the ones that have either the budget to ignore performance metrics or the institutional courage to prioritize long-form brand equity over short-term engagement numbers.
Both are rare. Institutional courage, especially, is a scarce resource in organizations that present quarterly results to stakeholders who are looking at the same analytics dashboard the content team uses.
The brief of the future â as weâve been asking since generative AI entered the conversation â may be written by a machine. But the brief of the present is already being written by one. Itâs just called a platform report, and it arrives every Monday morning with a subject line that starts with âPerformance summary.â
What the Algorithm Cannot Do (Yet)
The algorithm is an extraordinarily powerful optimization machine. It is genuinely bad at a few things that remain, for now, distinctly human creative territory.
It cannot create cultural meaning. It can identify what meaning is resonating at this moment and amplify content that reflects it, but the original creation of that meaning â the artist, the film, the moment, the conversation â happens upstream of the algorithm, usually in places the algorithm doesnât govern and canât predict. Memes are created by people who find something in the world worth commenting on. The algorithm just determines how far the comment travels.
It cannot tolerate ambiguity well. High-performing content is typically emotionally legible within three seconds. The algorithmâs ranking systems reward fast comprehension and strong initial response. Great creative work is often slow to reveal its meaning, requires context, and becomes more valuable over time. The algorithm is structurally unable to promote this kind of work, not because it lacks intelligence, but because delayed payoff is not a signal the engagement metrics can capture.
And it cannot take the risk that defines any creative work that ends up mattering. Every piece of genuinely interesting brand communication took a bet â on a tone, a visual language, a cultural reference, a human truth â that could have failed badly and publicly. The algorithm doesnât take bets. It consolidates existing signals. That is a fundamentally different activity from creative direction, even if it produces something that looks, from the outside, like creative choices.
The Real Conversation We Are Not Having
The industry loves to debate whether AI will replace creative jobs. Itâs a genuinely important question, and the answer is nuanced and likely to arrive at inconvenient times over the next decade. But itâs the wrong conversation for right now.
The more urgent question is what it means that we have already delegated significant creative authority to a system we donât control, whose criteria we can partially reverse-engineer but not fully understand, and whose decisions we can observe but not negotiate with. The algorithm doesnât take feedback. It doesnât explain its reasoning. It doesnât care about your brand strategy or your three-year plan or whether this content reflects your values as an organization.
It cares what people did with content in the last thirty seconds. And it is making your creative decisions accordingly.
The appropriate response to this is not panic, and not surrender. It is clarity about what creative work the algorithm can legitimately lead â distribution format, timing, surface optimization â and what it cannot: brand meaning, cultural positioning, the long game of building something a category actually respects. One requires a dashboard. The other requires a creative director with a point of view and the institutional backing to act on it.
Those still exist. Theyâre just harder to find than the analytics tab.
If youâre a creative whoâs tired of having your best instincts overruled by a platform report, the Insurgency Journal shop has tools for reclaiming what the algorithm canât quantify â starting with the Spreadsheet Sloth, for the weekly ritual of staring at metrics until they confess to meaning nothing.
por Ber | Abr 22, 2026 | Uncategorized
The new logo is ready. The brand book has been printed, spiral-bound, and distributed to people who will leave it on their desks until the next office move. The agency has submitted its final invoice. And now comes the moment that corporate rebranding has always been building toward, the crescendo of the entire three-hundred-thousand-euro exercise: the all-hands town hall where leadership announces the change to the people who will carry it out.
Nobody will carry it out. But the town hall will be excellent.
The Anatomy of the Rebranding Town Hall
The format is consistent across industries, company sizes, and levels of genuinely transformational intent. It begins with a video. The video has been produced by the same agency that designed the new brand, which means it has excellent typography and a soundtrack that costs more than a junior designerâs monthly salary. The video explains that the company has been on a journey.
There is always a journey. Fourteen years of selling insurance or manufacturing industrial components becomes, in the video, a journey of transformation, purpose, and relentless customer focus. The journey is narrated by the CEO in a tone that suggests they have recently discovered both their soul and a teleprompter.
After the video, the CEO appears in person. They are wearing the new brand colors, either consciously or because communications told them to. They explain that this is not just a new logo. This is who we are. This is where we are going. This is an invitation to every person in this room to be part of something bigger than a spreadsheet.
The employees look at the new logo on the screen. Several of them think it looks like the old one. Nobody says this.
The Slide That Explains Why
Every town hall has a slide that explains why the rebrand happened. This slide is doing an enormous amount of diplomatic work.
It must suggest that the company needed to evolve without suggesting that the old brand was a failure, because the CMO who approved the old brand is sitting in the third row. It must invoke market research â there will be a chart showing that 73% of surveyed consumers associated the previous identity with words like âdatedâ and âdistantâ â without implying that anyone is responsible for the brand being dated and distant. It must communicate urgency and ambition without triggering the existential anxiety that naturally follows when an organization announces that everything is different now.
The slide will show the old logo next to the new logo. It will use words like âevolutionâ and âclarityâ and âmodern.â It will not use the word âexpensiveâ despite the fact that this is, above all else, what the rebrand has been.
There is an entire genre of this kind of corporate communication â the Mission, Vision, and Values triptych that hangs on the wall of every open-plan office, saying nothing to the people who walk past it forty times a day. The town hall is the live performance version of that document.
The Q&A That Will Not Contain Any Questions
After the presentation, there is a Q&A session. The Q&A session is fifteen minutes long. Eight of those minutes will be taken by a question from someone in marketing who wants to demonstrate alignment by asking something that is really a statement: âI think the new direction really captures where the category is going, and Iâm excited to bring it to our partners. Can you say more about how weâll be rolling it out internationally?â
The remaining seven minutes will produce two genuine questions. The first will be from someone in operations who wants to know whether they need to reprint the warehouse signage and who is paying for it. This is, in fact, the most important practical question anyone will ask all day. It will be handled by the brand manager, who will say âweâre working through the implementation planâ while making a note to send an email about the warehouse signage that will be forgotten by Thursday.
The second genuine question will be from someone in legal who wants to know the timeline for updating contracts and boilerplate. Again: extremely practical, largely ignored, delegated to a working group that will meet twice and then dissolve.
Nobody asks: did the rebrand address the underlying reasons customers choose competitors? Did the naming change fix the product problem? Is the new tone of voice actually going to be applied consistently, or is this another brand guidelines document that will be ignored the moment a regional team needs a quick promotional flyer?
These are the questions that would make the town hall useful. They are not asked at town halls.
What Changes After the Town Hall
The logo changes. The email signature template is updated, and a company-wide notice is sent asking everyone to download the new version, which approximately 40% of employees will do. The PowerPoint template changes. The website launches â there was a countdown timer, which was genuinely exciting for about an hour.
The stationery changes. The business cards are reprinted. Someone senior insists on keeping their old supply of cards for the rest of the year because âtheyâre perfectly good,â and because hierarchy means you donât actually have to comply with the rollout timeline.
The brand voice document, which was delivered alongside the logo, is distributed digitally. It is a 34-page PDF with sections on tone, personality, and writing principles. It will be used by the communications team, partially by marketing, and not at all by sales, customer service, HR, finance, legal, or any of the other functions that communicate with customers and partners every day.
The culture does not change. The culture was not changed by the rebrand, because the rebrand was, as it always is, a change of surface, not structure. The new logo cannot fix the approval chain that turns good ideas into beige rectangles. It cannot make the organization more decisive or the leadership more aligned. It cannot repair the gap between what the company says it is and what it actually does on a Tuesday afternoon in November.
The town hall was a performance. An expensive, well-produced performance with a good video and a CEO who briefly seemed inspired. But performances end. The curtain comes down. People go back to their desks, open their email, and respond to messages that still use the old logo in the footer.
What a Real Change Announcement Would Look Like
This is a thought experiment, not a recommendation, because nobody is going to do this. But imagine a town hall that said: here is the specific customer problem we are solving with this rebrand. Here is the measurable outcome we expect in twelve months. Here is exactly what each function needs to do differently starting next week. Here is who is accountable for ensuring the brand voice is actually adopted in customer service. Here is what happens when it isnât.
That would be a different kind of meeting. It would be uncomfortable and specific and would require leadership to commit to things they might not deliver. It would be, in other words, the kind of meeting that treats employees as participants in a change rather than an audience for a production.
It would not have a countdown timer on the website. But six months later, the brand would actually work differently.
Instead, the town hall happens. The employees applaud at the end because the video really was beautifully made. The CEO feels good. The CMO is relieved. The agency has been paid. And the new logo goes up on the wall next to the mission statement that nobody has read since it was framed.
If youâve survived more rebrands than you can count and have the meeting fatigue to prove it, the Insurgency Journal shop has something to wear that says what the Q&A never will. Loudly. Without a teleprompter.
por Ber | Abr 22, 2026 | Uncategorized
There is a particular kind of professional suffering that no therapist is trained to address and no LinkedIn thought leader has had the courage to name. It happens in a meeting room. The deck is open. The work is good â genuinely good, the kind you stayed late to make right. And then the client, who signed off on every single line of the brief, looks at slide three and says: âThis isnât quite what we were imagining.â
The brief they approved. The creative territories they rated. The mood board they said was âspot on.â All of it, apparently, was just a warm-up for this moment: telling you that what they asked for is not what they wanted.
Welcome to the most durable paradox in the industry. Pull up a chair. Itâs going to be a long debrief.
The Brief as a Legal Fiction
Here is what most clients believe, in their hearts, about a creative brief: that it is a document they fill out to start a process, not a contract they will be held to at the end of one. The brief is the overture. The presentation is when the real conversation begins.
This is not cynicism. Itâs structural. Briefs are written in words, and words are approximate. âBold but accessible.â âPremium but warm.â âDisruptive but not alienating.â These are not instructions; they are vibes, loosely encoded in business language and sent across a table with the expectation that a creative will decode them correctly on the first try.
The problem is that clients donât always know what they want until they see what they donât want. This is a perfectly human cognitive phenomenon. It just happens to be catastrophically expensive when it surfaces at presentation stage, after three weeks of work, with the campaign launch six weeks away.
The brief, in other words, is a hypothesis. The presentation is the moment that hypothesis gets tested â and often, spectacularly, falsified.
Anatomy of the Approval That Means Nothing
Let us walk through the timeline of a standard creative betrayal, because it always follows the same choreography.
Week one: the brief arrives. It has been written by a marketing manager in a hurry, reviewed by a brand director who changed three words, and approved by a CMO who read the first paragraph. You ask clarifying questions. You get answers that raise more questions. You proceed anyway, because the schedule is already behind.
Week two: you present creative territories. Three directions. The client chooses Direction B, describes it as âexciting,â and says theyâre âaligned.â You note this in the meeting minutes. You feel something that resembles optimism.
Week three: you build out Direction B. You sweat the details. The headline is sharp. The visuals are confident. The tone is exactly what the brief described. You even prepare the presentation carefully, framing each decision against the brief language they approved.
Week four: the presentation. Slide three. The silence. The slow exhale. âThis isnât quite what we were imagining.â
And then â this is the part that will haunt you â they pull out their phone and show you a reference that has nothing to do with anything in the brief. âMore like this,â they say. The reference is for a brand in a completely different category, made by an agency with a completely different mandate, for an audience with completely different expectations.
You smile. You write it down. You die a little inside.
The Gap Between Language and Vision
Here is the uncomfortable truth that nobody on either side of the table wants to say out loud: most clients cannot visualize creative work from a written description. They think they can. They are wrong.
When a client approves the phrase âmodern and minimal with warmth,â they are approving their private mental image of what that means â an image they have never shared with you, because theyâve never been asked to articulate it, because the brief doesnât ask for that. The brief asks for adjectives. Adjectives are not a creative direction. They are a horoscope.
This is not a failure of intelligence. Neuroscience is fairly clear that verbal descriptions and visual imagination operate through overlapping but distinct cognitive pathways. People can agree on words while imagining entirely different things. It happens in architecture, in interior design, in fashion. It just happens to be most expensive in advertising, where the gap between âwe agreed on thisâ and âthis is not what I wantedâ is measured in agency hours and client budgets.
The solution, in theory, is better briefing. More visual references upfront. More checkpoints. More alignment rituals before any creative work begins. But the solution in practice is that someone still has to build a mood board of 47 images before the client says, pointing at image 31: âYes, that. But different.â
If you want a tool that makes the briefing process slightly less of a hostage situation, Fuck The Brief was designed precisely for moments like this â a way to establish creative territory without drowning in corporate language that means nothing to either party.
The Revision That Eats the Original
What happens after âthis isnât quite what we were imaginingâ is a predictable descent. Round two of revisions begins, armed not with a revised brief â that would require admitting the original brief was inadequate â but with vague directional feedback and the phone screenshot.
You adjust. You send. They respond. âGetting closer, but can you make it feel moreâ¦?â The sentence trails off. You complete it in fourteen different ways internally, none of them correct, and pick the one that seems most defensible in the next meeting.
By round four, the original concept is unrecognizable. The headline that made the room laugh in the internal review has been softened into something HR would approve of. The bold visual choice has been replaced by a stock image that tests well with a focus group in Ohio. The work is competent. It is also nobodyâs idea of anything.
And here is the final irony: when the campaign underperforms, nobody will remember that the client hated the good version and asked for the mediocre one. The revision history lives in email threads. The failure lives in the results deck. Award-winning campaigns donât sell, and the ones that sell donât win â but at least you have to actually make a decision first.
How to Not Let It Destroy You
A few notes from the field, offered not as solutions but as survival strategies.
First: document the approval at every stage, not as legal protection (though that too), but as a shared reference point. When the client says âthis isnât what we imagined,â you can say, calmly: âLetâs look at the brief you approved. Hereâs where this decision comes from.â This wonât save the project. But it will change the conversation from âyou got it wrongâ to âwe need to revisit our direction together,â which is at least honest.
Second: build in a pre-production alignment step where clients respond to visual stimuli â finished ads in adjacent categories, image boards, rough mockups â before any real work begins. Force the vague adjectives to compete with actual images. This is how the gap between language and vision gets narrowed, if not closed.
Third: charge for revision rounds that result from directional changes that contradict the approved brief. This is not punitive. It is educational. Clients who understand that âIâve changed my mind about what I wantâ has a financial consequence tend to be more deliberate about their approvals. The KPI Shark was built for people whoâve learned this lesson the hard way â knowing which numbers to protect when the creative direction starts moving.
Fourth, and most important: accept that this will happen again. Not because clients are bad, not because you are bad, but because translating human vision into commercial creative is genuinely hard and the brief is a genuinely imperfect tool for the job. The frustration is legitimate. The suffering is optional.
The client who approved the brief and hated the presentation is not your enemy. They are someone who didnât know what they wanted until they saw what they didnât want. Thatâs a design problem, a process problem, a language problem. Itâs also, unfortunately, just Tuesday.
You survived round one. Round two starts Monday. If you need something to wear that communicates how you actually feel about it, the shop is right here.
por Ber | Abr 21, 2026 | Uncategorized
There is a sentence being written in creative departments around the world, probably right now, that reads something like this: “Act as a senior brand strategist with fifteen years of experience in FMCG. Given the following brief, generate three distinct creative territories that balance emotional resonance with commercial clarity, optimized for a 35-44 demographic with household income above €60,000.”
This sentence is a prompt. It is also, functionally, a brief. And it is being written by someone who may or may not be a senior brand strategist, probably took about ninety seconds to compose, and will produce — within another thirty seconds — outputs that would have taken a junior team two days to generate.
The creative brief has survived fax machines, email, Notion, and the introduction of the slide deck as a substitute for actual thinking. It is now facing something more fundamental: a technology that doesn’t need the brief in order to produce work, but that works significantly better when given one.
What happens to the brief when the brief becomes the product?
What the Brief Was Actually For
To understand what’s changing, it helps to be honest about what the brief was always doing.
The creative brief was never just an information transfer document. It was a translation layer — a negotiation between what a client wanted (usually: “more sales, please, while remaining premium and feeling youthful”) and what a creative team needed (“a specific problem, a specific audience, and some indication of what success looks like so we don’t spend four weeks going in the wrong direction”).
The brief was also a forcing function. It made clients articulate things they’d been avoiding — like who exactly they were trying to reach, or what they were actually willing to say about their product, or how they defined success beyond “feels right.” Writing a brief is hard. Reading a brief is sometimes harder. Both parties hate the brief and both parties need it, which is why it has survived every attempt to eliminate it.
What AI has done is not eliminate the brief. It has moved where the brief lives.
The Prompt Is a Brief. Argue With Me.
A well-written prompt shares every structural characteristic of a well-written creative brief. It defines the role of the executor (system prompt as positioning statement). It describes the audience (context about who the output is for). It specifies the task (what needs to be created). It sets constraints (tone, length, format, things to avoid). It provides success criteria (examples of what good looks like).
The difference is that when you write a bad brief and hand it to a human team, the team does one of three things: they ask clarifying questions, they make assumptions and proceed, or they produce work that’s wrong in ways that won’t become apparent until the third round of revisions. When you write a bad prompt and hand it to an AI, the AI produces plausible-sounding garbage immediately, at scale, with complete confidence.
This is not a criticism of AI. It is an observation about the nature of the brief. The brief was always a quality-of-input problem. AI has just made the consequences of a bad brief faster, cheaper, and more obviously visible.
The creatives who are thriving with generative tools are, almost without exception, people who have always been good at briefs. The ability to define a problem precisely, to articulate an audience with specificity, to describe a desired output in terms that a collaborator can act on — these are exactly the skills that make a prompt effective. They are also exactly the skills that have always separated good strategic creatives from mediocre ones.
The Authorship Question Nobody Wants to Answer
Here is where it gets complicated.
If a creative director writes a 400-word prompt, an AI generates three creative concepts, and those concepts are presented to a client as agency work — who wrote the work? The instinctive answer is “the agency,” and for legal and commercial purposes, that’s probably correct. But the honest answer is more interesting.
The creative director authored the problem statement. The AI authored the solutions. The creative director selected and curated the outputs. In a different framing, that’s not so different from a CD briefing a junior team and selecting from what they produce. But in another framing, it’s entirely different, because the junior team brought lived experience, cultural context, and the kind of lateral thinking that comes from being a person in the world.
Whether those things matter depends, somewhat inconveniently, on the brief. For some briefs, they matter enormously. For others — a product description, a social caption, a headline iteration for an existing campaign — they may not matter at all. The industry is not great at distinguishing between these two cases, partly because acknowledging the distinction would require acknowledging that some creative work is more valuable than other creative work, which is a conversation that touches on pricing, hierarchy, and the entire credentialing structure of the industry.
The related tension — between creative authorship and tool use — is explored from a different angle in the piece on the AI creative director. And for those thinking about how this reshapes the role of strategy, the augmented human vs. prompt executor question goes deeper on the identity side.
The Brief of the Future: Harder, Not Easier
There is a seductive narrative in which AI makes briefing easier. You input a vague description of what you want; the system asks clarifying questions; you answer; a perfect brief emerges. Some tools are already attempting this. They are, so far, useful for generating the shape of a brief but not for generating the insight inside it.
The insight — the thing that makes a brief actually work — is not information. It’s judgment. It’s the decision to focus on this tension in the audience’s life rather than that one. It’s the choice to position the product as a solution to an emotional problem rather than a functional one. It’s the willingness to say something specific rather than something safe.
AI is good at generating options. It is not good at deciding which option matters. That decision still belongs to a human, and it belongs specifically to a human who understands the brand, the audience, the market, and the difference between what’s true and what’s useful to say.
This is why the brief is not going away. What’s happening is more interesting: the brief is being compressed. The space between “defining the problem” and “generating possible solutions” has collapsed from days to minutes. Which means that the brief-writing stage, once padded by the logistics of handover and the production cycle, now needs to be good from the start. There’s no longer time to correct a bad brief in the first round of creative. The first round of creative is already in front of you before the brief has been properly interrogated.
Who Gets to Write the Prompt (And Why It Matters)
In many organizations, the prompt is currently being written by whoever is fastest to the keyboard. This is not a strategy. It is the same mistake organizations made when they let whoever wanted to set up the company Instagram account in 2012.
The prompt — like the brief it replaces — is a strategic document. It encodes assumptions about the audience, the brand, the problem, and what success looks like. Those assumptions, once encoded in a prompt that generates ten variations, are hard to interrogate after the fact. You’re evaluating outputs without questioning the inputs that produced them.
Organizations that take this seriously are starting to develop prompt libraries — curated collections of effective prompt structures for recurring creative tasks. This is, structurally, identical to having good brief templates. It is also, structurally, the kind of institutional creative knowledge that used to live in strategists’ heads and is now being formalized because the tool requires formalization.
The people building these libraries are the people whose careers will be fine. The people treating prompting as a tactical shortcut rather than a strategic skill are accumulating a deficit they haven’t noticed yet.
The Credit Question, Finally
Awards entries are going to get interesting. Not because the industry hasn’t already started submitting AI-assisted work — it has, and the disclosure norms are murky at best — but because the question of who gets the credit is genuinely unresolved in a way that previous technological shifts weren’t.
When Photoshop arrived, nobody gave the software a credit. When strategy frameworks became widespread, the frameworks didn’t get bylines. But AI is generating outputs that are substantive enough that the “tool” framing is starting to strain. The tool is making creative decisions. The tool is choosing metaphors. The tool is, in a meaningful sense, authoring.
This doesn’t mean it should get a credit. But it does mean that the human who wrote the prompt — the person who defined the problem, set the constraints, and curated the output — deserves more recognition than they typically receive. They are, in the emerging model, the brief-writer as creative. They are the people doing the work that makes the work possible.
Which has always been true of the best strategists and the best account teams. AI has just made it harder to ignore.
If you’re building a creative practice that actually thinks about what it’s doing — rather than just generating faster — the NoBriefs Club shop exists for people who’ve decided that having standards is not a liability. The Insurgency Journal keeps running because some of us still think that knowing what you’re doing matters more than how fast you can do it.
por Ber | Abr 21, 2026 | Uncategorized
It is March. Or June. Or October — it doesn’t matter, because there is always an awards season and it is always now. Somewhere in an agency, a creative director has just pinned a brief to the wall that reads: “Cannes / D&AD / The Drum / [insert trophy brand here] — entries due in six weeks.” The room has gone slightly quiet. Not because people are excited. Because everyone is doing the same calculation: six weeks, current workload, probability of winning, and the ratio of effort to outcome that has historically characterized this exercise.
The calculation never adds up. They enter anyway.
The Mythology of the Award
Awards exist in the creative industry for reasons that are simultaneously completely understandable and almost entirely disconnected from the stated purpose. The stated purpose is to celebrate excellence, recognize craft, and set a standard for the industry. These are real things. They happen.
The actual function is rather more complex.
Awards serve as a currency — a proof of quality that travels independently of the work itself. A “Cannes Lion-winning agency” is a label that opens doors, justifies rate cards, and appears in credentials decks alongside the kind of client logos that agencies put on credentials decks. The trophy is not the point. The point is the press release, the LinkedIn post, the four words that go beneath the agency name on the pitch.
Which would be fine, and even honest, if the process of getting there were acknowledged for what it is. It rarely is.
The Submission Process, Annotated
A standard awards entry for a medium-sized campaign looks something like this:
First, someone has to decide to enter. This decision is usually made by senior leadership on the basis of a feeling — a conviction that the work “deserves” recognition that is only loosely connected to any objective assessment of the category, the competition, or the likelihood of success. The decision is announced. Nobody objects. The process begins.
Then someone has to write the entry. Awards entries are a specific literary genre — part case study, part love letter, part sales document — that require their author to describe the work, its strategic context, its execution, and its results in a voice that is simultaneously humble and triumphant. This is harder than it sounds. It is also, almost always, done by someone who was not responsible for writing the work itself and who must now reverse-engineer a narrative of intentionality from a project that was, in reality, a series of compromises, late nights, and pivots.
The results section deserves special attention. Awards increasingly require quantifiable impact — reach, engagement, sales lift, whatever the category demands. If the work was designed to be measurable, this is straightforward. If it was designed to be beautiful, it is not. This is how you end up with entries that report “7 million impressions across all channels” as if that means something, and “brand sentiment improved by 14%” without explaining what it improved from, to, or why 14% matters.
Then someone has to compile the materials. The case study video. The screenshots. The supporting evidence. The credits — God, the credits. Awards entry credits are their own political document, a negotiation between who actually did the work, who the client wants acknowledged, and who the account director has promised will be included. People have resigned over credits. Relationships have ended. The work itself is sometimes secondary to who gets listed in what order.
The Economics Nobody Talks About
A serious awards entry, done properly, takes between twenty and sixty hours of skilled labor. Entry fees range from a few hundred to several thousand euros depending on the show. If you enter five categories at a major show, you’ve spent somewhere between €5,000 and €15,000 in fees alone, before counting the time.
Almost none of this is billed to the client. In most agencies, awards submissions are treated as overhead — a cost of doing business, like the coffee machine and the Spotify subscription. They are absorbed into margin and never discussed in terms of return on investment, which is philosophically interesting for an industry that spends a great deal of time talking about return on investment.
The agencies that win most consistently are, unsurprisingly, the ones that have made awards a systematic practice rather than an annual panic. They have dedicated people. They track deadlines. They photograph work as it happens, knowing they’ll need it for submissions. They write case studies while the project is fresh rather than six months later when the data is murky and the team has half dispersed.
This is not a secret. Every agency knows this is how you win awards. Most agencies do not do this. The gap between knowing and doing is where the forty hours live.
The Trophy Arrives
Let’s say you win. The trophy arrives at the office in a box, wrapped in tissue paper, accompanied by a certificate that is slightly too large to frame without looking like you’re compensating for something. There is a brief celebration — drinks, a team photo, a LinkedIn post that performs well for 48 hours.
Then it goes on a shelf.
In most creative agencies, there is a shelf. Sometimes it’s a dedicated wall. The trophies accumulate over years — some proudly displayed, most gathering a fine layer of creative industry dust, their relevance diminishing slightly each year as the industry moves on and the campaigns they celebrate recede into the archive. Junior creatives point at them occasionally. Nobody else looks.
The real value has already been extracted. The credentials deck has been updated. The press release has been sent. The award has done its job. The trophy is a receipt.
If the economics of awards, pitches, and unpaid creative labor sound familiar, the piece on the unpaid agency pitch covers similar territory. And for the broader question of how creative work gets valued — or doesn’t — the one on charging what you’re worth has been making rounds for a reason.
What Awards Are Actually For
Here is the honest answer, which nobody in an awards show prospectus will give you.
Awards are for careers, not companies. They are for the creative director who wants to move to a bigger agency. For the copywriter who wants to go freelance with something impressive to show. For the strategist who is building a reputation in a market where reputation travels by association. Awards are a personal asset that gets built on company time and company budget, which is why agencies that are smart about this treat them accordingly — as a retention and recruitment tool, not just a business development one.
This is not cynical. It’s just accurate. The award genuinely recognizes good work. The trophy genuinely signals quality. The career benefits are real. The business development value is real. None of this is a con. It’s just that the framing — “this is about celebrating excellence” — omits the industrial logic underneath, which is that excellence in this industry is largely valued for what it signals, not what it produces.
Knowing this doesn’t make you want to skip the submission. But it does make it easier to have honest conversations about how many you enter, why, and whether the forty hours are going to the right shows for the right reasons.
The Year You Skip It
Every few years, an agency decides not to enter the major shows. This decision is usually framed as a values statement — “we’d rather spend that money on the team” or “we don’t need external validation” — and it always generates a brief moment of industry attention before being quietly reversed the following year.
The lesson is not that skipping is wrong. It’s that awards are structurally embedded in how the industry operates, and opting out is harder than it sounds when your competitors are still playing and clients still ask about your trophy shelf during pitches.
The more sustainable response is to be strategic about it. Enter less, enter better. Focus on shows that matter to your specific clients and market. Write the entries properly, which means allocating actual time and treating it as creative work rather than administrative burden. And accept that the forty hours are not wasted — they’re just going somewhere different than a trophy.
If you’re a creative professional who wants to build something that outlasts any awards cycle, the NoBriefs Club shop has merchandise for people who’ve decided the best trophy is work that actually changes something. Worth looking at between submission deadlines.